Cocoto Platform Jumper | |
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Developer(s) | Neko Entertainment |
Publisher(s) | BigBen Interactive |
Platform(s) | GameCube |
Release date(s) | EU December 10, 2004 |
Genre(s) | Platform |
Mode(s) | Single-player, Multiplayer (4) |
Input methods | GameCube Controller |
Compatibility | 4 Playable |
GameIDs | |
See also... |
WiiWare Version |
The name of this game says all about it. Cocoto Platform Jumper is a circular 3D Platform Jumper with an isometric camera angle. You play as demon Cocoto in your quest to save a secret of magma and his demonic friends. For the most part of the game you run along circular platforms and fight monsters and bosses on your way to victory. Cocoto has several special abilities that will help him - some can be used to build temporary platforms and some to fight monsters. The game features 5 different game worlds, with 40 different levels. There are also 30 enemies and 5 bosses on each level. There is also a 2-player battle mode and 4 player race mode.
There are no reported problems with this title.
No configuration changes are known to affect compatibility for this title.
The graph below charts the compatibility with Cocoto Platform Jumper since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
This title has been tested on the environments listed below:
Test Entries | |||||
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Revision | OS | CPU | GPU | Result | Tester |
4.0 | Windows | Intel Core 2 Quad Q9450 @ 3.4 GHz | AMD Radeon HD 6950 | Cocoto Platform Jumper on Dolphin Widescreen Hack | Spartacus |